For the record I lock at 22.Now, if you go to higher mips of 5 or greater you will get sharper textures but there is a cost on system performance. That's why most people who know what they are doing lock fps between 15-30. In fact when you see say grond textures out of focus it's because the frame rate locks are forcing the imagane quaility lower to allow high fps.So the higher you lock your frame rates the more likely it is that you see blurred textures and more often. It depends on the size of the texture how many mips or layers of detail there are.As a rule, at mip-map level 4 eveything comes in to reasonable sharp focus and it's well good enough in game. The higher the mip-map setting the greater the detail or any textures that use mip-maps.
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